I realize one of the motivating factors in creating a certain character is the Power Sets that are associated with it. I'm also one who is into the novelty of a playing a new Char for the first time. That means not picking Power Sets or Archtypes for characters I have already created. Though I tend to have alot of Corrupters more than any other ATs.
To make it easier for myself, I break down Power Sets by the types that I have yet based a char off.
MELEE
1. Street Justice (Haven't got the points to buy this)
2. Staff Fighting (Not available yet)
3. Battle Axe (I have a character reserved for this)
4. Claws
5. Super Strength (I hate the animation for Super Strength)
5. Fiery Melee
5. Electrical Melee
5. Stone Melee
5. Ice Melee
6. Dark Melee (Feels like melee version of dark blast)
7. Spines (I really hate spines)
MELEE (Secondary)
1. Electrical Aura
2. Fiery Aura
3. Stone Armor
3. Ice Armor
4. Dark Armor
4. Ninjitsu (This is a stalker only power and I didn't enjoy playing stalkers)
RANGED
1. Radiation Blast
2. Fire Blast
2. Ice Blast
2. Dark Blast
3. Sonic Blast (I would love to play this if not for the annoying sound it makes)
5. Psychic Blast
MASTERMIND
1. Daemons (Love this set but no idea on the characer concept)
2. Zombies
2. Ninjas
SUPPORT
1. Time Manipulation
2. Pain Domination
2. Radiation Emission
3. Sonic Resonance
3. Empathy (I would rate it higher if it was not limited to Cont/Def)
4. Cold Domination
4. Dark Miasma
Looking at the list... it doesn't look like much at all. I think I technically hit a dead end on what type of new characters I would make.
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