Thursday, July 28, 2011

CAW: Part 4

PARTIAL REBOOT


As I come closer to completing the world, I realize there are parts of the world that are less than ideal. Its playable and probably looks nice from some angles.


The wharf looks out of place since it wasn't prperly aligned with the street layout.

The wharf itself isn't so much of a problem. Although when you close in, it will look somewhat odd. Suggesting mediocre effort & poor town planning.


The landmass looks like it came to an abrupt end when viewed in game.

Above landmass looks like an island but its was actually intended to be a cut-off section of a peninsula. The mountains are supposed to hide the horizon. Since no 'distant terrain' was suitable for this section & I didn't leave two chunks of buffer zone. It ended up looking weird in the game. Then again this particular landmass only has 2 lots, which made it even more pointless.

Considering many users out there put out quality worlds with exceptional polish, the two areas highlighted above would make my work appear haphazard and shoddy. With the bar being set higher, it would require extra effort to create an acceptable map on an average standard.

Fortunately, I was able to export & reimport the height map that retained geographical contours of the world. This probably has set me back a good 3 to 4 months worth of work but at least its better than restarting all over again. Well, then I guess its back to the drawing block.

Monday, July 4, 2011

COX: The Aspirant

Dossier Record #: 03126196

Name: Sabrina Denethall
Aliases: Kiddo
Current Alias: Kiddo

Affiliations: Praetoria University
Base of Operations: Praetoria Earth

Alignment: Good
Identity: Public
Occupation
: Student
Education: Praetoria University

Origins: Technology aided Human
Universe: Praetoria Earth
Place of Birth: Nova Praetoria

Sabrina calling up sponsors, trying to get more funding for her armour resarch.



BACKGROUND

Sabrina had everything, a warm caring family & friends who loved her. Life was good but she and her friends wanted more. To make the world a better place. Together with her best friends Steve and Seymour, they announced their university project was to develop a technology that will reclaim the world from the Devouring Earth outside the safe zones. It was an ambitious undertaking and certainly gained the group alot of attention.

Average in many ways, Sabrina did the legwork in getting the components and provided her friends the assistance where they needed most. After years of labour, the device was finally ready and all that remains is to test it.

Unfortunately, their request to venture beyond the safe zone for a field test was rejected by the Authority. One day as Sabrina returned to the lab, She found the place ransacked with the device and related schematics gone. All thats left was a message from Seymour, stating that they have sneaked past the defense grid and is now beyond the safe zone. They have kept it a secret from her for the sake of her safety.

Weeks gone by and her friends has not returned. Worried about them she implored the PPD to venture beyond the defense grid to search for them. The PPD flat out refused stating their hands are tied dealing with criminal elements and insurgents.

Not willing to give up on her friends. Sabrina decided to take matter into her own hands. Stumbling upon Seymour's pet project for a personal power armor. She continues her friend's research hoping that the armour will provide adequate protection beyond the safe zone.

After months of tinkering, the armour is now complete. All that remains is to test it and earn the right to venture outside the safe zone. With that in mind, she dons her armour and heads off to the nearest Powers Division recruitment center.


POWERS

Fatigue Resistance. Average in almost everyways. Sabrina is able to sustain physical activity much longer than most humans due to the power armour she is wearing.

Resilient. Sabrina is also able to absorb more shock and have higher pain tolerance thanks to the armour.

Exceptional coordination. The power armour also augments her strength, speed & coordination. Allowing her to swing her weapon forcefully with ease.


ABILITIES

Melee Combatant. Sabrina is a member of the Society of Medieval historical re-enactment club. (SMHRC) She has held on to her champion title of melee weapon fighting consecutively for four years. Although only engaged in non-lethal combat, she puts what she has learnt to good use.

Handy. While not exactly a technological savant. Sabrina has a knack of putting or fixing things together. Although she didn't quite fully understand Seymour's power armour schematics. Her minor talent & diligence helped her transform the design plan into an actual power armour even though its just a prototype.


EQUIPMENT

Sey-Brin Lite Power Armour (Prototype)
Based on the schematics originally designed by Seymour. Sabrina built this armour from various materials & equipment that she managed to scrounged up. Each and every part of the armour contains a microsized power cells & hydraulic system. Offering light protection, the hydraulics system also augments the wearer's strength, speed & endurance by a small margin.

As a prototype, it is a long way before it can transform any ordinary civilian into a fearsome powerhouse. Several features and functions shown in the original design plan are still not available yet.



Sey-Brin Combat Shield
Made of light weight ceramite & plastic alloy. The shield was introduced to augment the limited protection offered by the Power Armour. If used properly it offers adequate defense against most weapons except heavy munitions.

SMHRC Champion's Longsword
An finely crafted longsword which Sabrina won during the SMHRC melee bout. Unlike the practice swords that she normally uses. This sword is actually sharpened to cause lethal damage.

Steve's Anti-Glare Goggles
One of the many anti glare goggles that Steve possess. Sabrina wears this as a momento of her best friend. That and also for the purpose of blocking sun flares or blinding light shining directly into her eyes.